Skip to content

HOLYGRAIL

Mustering the host…0%
Fundamentals

Disassembly

Breaking items back down into materials — what can be salvaged, what's lost, and when it's worth it.

Disassembly is part of the Character Development system, letting you dismantle weapons and armour back into materials. Each disassembly yields materials, crafting experience, and a chance to learn the item's recipe — one of several ways to acquire recipes. Progression on the tree starts at the bottom, with grey Tier 1 items.

To disassemble an item, right-click it and choose "Disassemble", or hold Alt + left-click.

Disassembly is blocked if your disassembly level isn't high enough — text on the item tells you whether the recipe can be learned. A "Critical Success" message means you've learned the recipe; you may need to relog to see it in your crafting list.

Disassembly progression

Start with grey Tier 1 items at the bottom of the tree. Once that node is fully unlocked you can progress onto green Tier 2 weapons and Tier 2 armour. After that point, progressing the ranks horizontally yields more materials per item disassembled, while progressing vertically unlocks the disassembly of higher-tier items.

The Disassembly branch of Character Development, with tiers climbing vertically and ranks extending horizontally
The Disassembly tree — climb vertically to salvage higher tiers, extend horizontally to recover more materials per item.
  • Higher-durability items return more salvaged resources than low-durability ones.
  • Higher-quality items return more salvaged resources than low-quality ones.
  • The only way to get a 100% material return is disassembling full-durability +7 gear — anything else loses some materials.
  • Disassembly gives significant crafting XP: armour gives Armoursmithing XP, weapons give Weapon Forging XP, and so on.

Other notes

  • Learning a recipe this way is chance-based. A high crafting level and around 500 Mentor Points significantly boost your odds — but even then, expect to disassemble many copies before learning a given recipe.
  • The primary salvage is various fabric, leather and metal scraps, which can be reconstituted into fabric canvases and metal bars.
  • A Critical Success yields 10× the XP and guarantees you learn the item's recipe if you don't already have it. Critical Successes can still happen after you've learned it.