A one-on-one in Gloria Victis is almost turn-based — a patient exchange of blocks and openings, not a spam of swings. You win it by reading when it's *your* turn to strike, controlling distance with footwork, and outlasting the other fighter's stamina, not by swinging the most.
Whose turn is it?
Your moment to attack is right after you successfully block the enemy's blow — block, then answer. The rest of the time you're defending and waiting. Spamming attacks just feeds chambers and gets you staggered. Read the block indicator for the line the next attack is coming from, and aim for a perfect block rather than holding your guard up.
Footwork & distance
- Turn with the mouse, not the strafe keys. Strafing (W + A/D) is slower than running forward and steering with the mouse — a real difference when chasing or circling.
- You can't sprint backwards, and moving back is slower than a jog — so backpedalling out of a committed swing only works once you've already made space.
- Control the gap with [reach](/wiki/combat-guides/weapon-lengths). The longer weapon sets the distance; the shorter has to risk a step in. Stay just outside their range until *you* choose to close.
Win the stamina war
Most duels are decided by stamina, not health. A fighter at empty throws only weak attacks — which stagger *them* when you block — so the patient play is to stop attacking, block deliberately, and stand or walk to regenerate more between blocks than each one costs. When you hear the enemy's breathing go heavy, they're gassed: that's when you press.
Cracking a patient defender
Against someone who only turtles, manufacture the opening: a kick stuns a raised block, a feint baits their guard to the wrong line, and varying your attack direction keeps them from reading you. Mix quick taps with the occasional charged blow, and never repeat a pattern — a predictable duelist gets parried and punished.
If you'd rather bind attacks and blocks to keys than steer them with the mouse, do it — most duelists keybind at least the stab and the centre block. Build a fighter to practise with in the Build Maker.