The Market is the backbone of the player economy — and it's global, spanning every nation and every server in one shared marketplace. Access it in capital cities near the respawn and in guild provinces.
How selling works
- It's not an auction — there's no bidding; you set a fixed price.
- Listings run for 30 days.
- The selling fee scales with how long you list and the price you set, and it's deducted when the item sells, not upfront.
- Durability-damaged items cost double the fee — and generally can't be sold on the Market at all except on [Tuesdays](/wiki/economy-guides/supporter-shop) (sell them at a player stall the rest of the week).
The four tabs
| Tab | What it's for |
|---|---|
| Buy | Search and filter everything for sale. |
| Sell | List your items; check the Average Sale Price first. |
| My Offers | Your active and expired listings; cancelled sales return here. Governed by your Market Limit. |
| Finished Offers | Collect what you've bought — and where the contents of expired Constructions (furnaces, etc.) land. |
Market Limit & fair prices
- Your Market Limit (how many things you can list) starts at 20 and rises to 50 via "Market Limit Slot" cards from the [Glory Quartermaster](/wiki/economy-guides/glory), or 2 gold per slot in the market window.
- The Average Sale Price is a rolling average of what items actually sold for over the last 30 days, updated daily — hover any item to see it. It's your best guide to a fair price.
Brand-new or rarely-traded items can show odd average values — sanity-check against current listings before you price.