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Refining & Smelting

Finishing Wood

Processing raw timber into the boards and planks carpentry and the other wood trades consume — and the oil it yields along the way.

After wood is gathered, it needs to be finished with oil or suet to preserve it — done at the Carpentry Table. If it isn't finished it will rot after 30 days; rotten wood can still be used as a fuel that burns a little longer than billets. For gathering the raw logs, wood tiers and the axe grades, see Wood Cutting.

Recipe locations for finished wood

Where to learn each finishing recipe:

RecipeWhere to learn it
Finished Common WoodKnown at Character Creation
Finished Quality WoodCapital City Merchant
Finished Decent WoodTemple Quartermaster — only shows when bastion efficiency is level 3 and the OUTER-level guardhouse is upgraded to 3
Finished Great WoodGlory Quartermaster, or a Misc Recipe loot box
Finished Excellent WoodGlory Quartermaster, or a Misc Recipe loot box

Carpentry Table

Wood is finished at the Carpentry Table, one of the craftable Constructions you can place in the open world, then fill with materials and leave to produce finished products on its own — much like a furnace. Place a finishing oil and untreated logs into the table and click the paintbrush button.

You can load multiple oils and woods at once and finish in batches. Be careful how your oils are used, though — there's some overlap in quality between wood tiers, and you can end up spending expensive Crafting Oil to finish Common logs when much cheaper oil would do. Use the paintbrush to select the oil tier you want; don't just click it up to 3 unless you mean to spend Crafting Oil.

Place it carefully

Unlike other workstations, the Carpentry Table can be fully looted by enemies — so place it carefully.

Finishing oils

Finishes come in three qualities:

  • Q1 — Oil
  • Q2 — Suet
  • Q3 — Crafting Oil

Each finished wood accepts a range of finish qualities:

Finished woodAcceptable finish quality
Finished Common WoodQ1–Q3
Finished Decent WoodQ1–Q3
Finished Quality WoodQ1–Q3
Finished Great WoodQ2–Q3
Finished Excellent WoodQ3

Oil yield by wood type

Finishing produces output that depends on the finish you use and the wood type — higher grades finish more slowly. The figures below are a worked example measured in a capital city with no Crafting District, per 10 wood.

Wood type (×10)Oil / yieldSuet / yieldCrafting oil / yieldSpeed
Common Wood1 / 101 / 301 / 60Very fast
Quality Wood1.5 / 101 / 201 / 30Fast
Decent Wood2.25 / 100.8 / 101 / 20Medium
Great WoodNA1.5 / 101 / 10Slow
Excellent WoodNANA1.5 / 10Very slow

Location-specific example

These figures are a worked example measured in a capital city, non-loot zone, with no Crafting District. Placement bonuses — a loot zone or a [Crafting District](/wiki/crafting-guides/destroying-workstations) — raise your real yields above these numbers.