Crafting workshops are labelled by profession and sit within the walls of nation-controlled territories and gathering areas like farms, mines and lumbermills. Open-world workshops go up to +3 quality, and quality is an important factor: a higher-quality workshop yields better results.
Every crafting recipe has a preferred workshop, shown at the top of the crafting menu. Using the correct workshop always gives vastly better results and more crafting experience than using the wrong one — or none at all.
Workshops by profession
Where to find each profession's workshop:
| Profession | Where to find it |
|---|---|
| Tailoring & Leatherworking | Temples, Castles, Forts |
| Armorsmithing | Temples, Castles, Forts |
| Weapon Forging | Temples, Castles, Forts |
| Cooking & Alchemy | Inns |
| Metallurgist | Mines |
| Engineering | Lumbermills |
| Villager | Farms |
The best workshops
Guild provinces can build +4 workshops, and place some of them wherever they choose — and +4 workshops are also found at mid-zone castles. Always craft at the highest-quality workshop you can reach, since it yields higher-quality results. See the Crafting Guide for how workshop quality fits the wider crafting loop.
Upgrading workshops
A workshop's quality comes from two things: its own upgrade level and the location's efficiency level. Both are improved at the architect's table inside the bastion building.
Low bastion efficiency will temporarily downgrade a workshop until efficiency is improved again.
Any player may upgrade a crafting workshop or fill the bastion to improve workshop quality — it isn't restricted to the controlling guild.
Obsolete workshops
Some old crafting stations — stumps, bowyer's tables, sawdust barrels and leather tanning racks — are not used outside the capital city and cannot be upgraded. Avoid them: their quality is low and they accept only a limited set of recipes.