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Tailoring and LeatherworkingSangmar & Azeb - Recruit's / Nomad's (Azeb)

Nomad's Shoes

Level range

Lv 0–7

Workshop

Tailor's Workshop

XP / craft (peak)

47.6

Yield / craft

Recipe from

Sold - Azeb Tailor (Fort Serai)

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1Nomad's ShoesTailoring and LeatherworkingLv 0–7 · Tailor's Workshop
    • Toolstool · not consumed
    • ×2Flax TwineForestry and FarmingLv 0–11
      • ×2Flax Fibresbase material

      or Leather Thong

    • ×3Thin Shaved HideTailoring and LeatherworkingLv 0–7
      • ×3Bucket of Waterbase material
      • ×3Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
        • Knifetool · not consumed
        • ×3Raw Wolf Hidebase material

        or Fleshed Fox Hide / Fleshed Deer Hide

      • ×3Slaked LimeTailoring and LeatherworkingLv 0–7
        • ×15QuicklimeMining and MetallurgyLv 0–7
          • ×15Calcareous Rockbase material
          • ×45Coalor Charcoal / Wood Billets
        • ×3Bucket of Waterbase material

      or Thick Shaved Hide / Shaved Hide