All recipes
Tailoring and LeatherworkingSangmar & Azeb - Mamluk's (Azeb)
Mamluk's Boots
Level range
Lv 0–11
Workshop
Tailor's Workshop
XP / craft (peak)
170.8
Yield / craft
—
Recipe from
Sold - Azeb Tailor (Castle Audunstede)
Ingredients
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Mamluk's BootsTailoring and LeatherworkingLv 0–11 · Tailor's Workshop
×4Glued LeatherTailoring and LeatherworkingLv 5–18
×8Thin Tanned LeatherTailoring and LeatherworkingLv 0–11
×8Thin Shaved HideTailoring and LeatherworkingLv 0–7
- ×8Bucket of Waterbase material
×8Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
- Knifetool · not consumed
- ×8Raw Wolf Hidebase material
or Fleshed Fox Hide / Fleshed Deer Hide
×8Slaked LimeTailoring and LeatherworkingLv 0–7
×40QuicklimeMining and MetallurgyLv 0–7
- ×40Calcareous Rockbase material
- ×120Coalor Charcoal / Wood Billets
- ×8Bucket of Waterbase material
×8TanninTailoring and LeatherworkingLv 0–7
- ×8Bucket of Waterbase material
×8CharcoalForestry and FarmingLv 0–11
- ×8Woodbase material
or Wood Billets
- ×24Barkbase material
×4Hide GlueTailoring and LeatherworkingLv 11–24
- ×4Bucket of Waterbase material
- ×8Coalor Wood Billets
×8Thin Shaved HideTailoring and LeatherworkingLv 0–7
- ×8Bucket of Waterbase material
×8Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
- Knifetool · not consumed
- ×8Raw Wolf Hidebase material
or Fleshed Fox Hide / Fleshed Deer Hide
×8Slaked LimeTailoring and LeatherworkingLv 0–7
×40QuicklimeMining and MetallurgyLv 0–7
- ×40Calcareous Rockbase material
- ×120Coalor Charcoal / Wood Billets
- ×8Bucket of Waterbase material
or Thick Shaved Hide / Shaved Hide
or Thick Tanned Leather
×10Flax TwineForestry and FarmingLv 0–11
- ×10Flax Fibresbase material