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Tailoring and LeatherworkingSangmar & Azeb - Legionary's (Sangmar)

Legionary's Robe

Level range

Lv 56–69

Workshop

Tailor's Workshop / Leatherworker's Workbench

XP / craft (peak)

88

Yield / craft

Recipe from

Sold at Glory Tailor (Fort Serai)

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1Legionary's RobeTailoring and LeatherworkingLv 56–69 · Tailor's Workshop / Leatherworker's Workbench
    • Toolstool · not consumed
    • ×4Strap With BuckleTailoring and LeatherworkingLv 0–1
      • ×4Leather StrapTailoring and LeatherworkingLv 0–1
        • ×4Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
          • ×4Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
            • ×4Thick Shaved HideTailoring and LeatherworkingLv 2–15
              • ×12Slaked LimeTailoring and LeatherworkingLv 0–7
                • ×60QuicklimeMining and MetallurgyLv 0–7
                  • ×60Calcareous Rockbase material
                  • ×180Coalor Charcoal / Wood Billets
                • ×12Bucket of Waterbase material
              • ×4Bucket of Waterbase material
              • ×4Fleshed Bear HideTailoring and LeatherworkingLv 0–11
                • Knifetool · not consumed
                • ×4Raw Bear Hidebase material

                or Fleshed Cattle Hide / Fleshed Boar Hide

            • ×4TanninTailoring and LeatherworkingLv 0–7
              • ×4Bucket of Waterbase material
              • ×4CharcoalForestry and FarmingLv 0–11
                • ×4Woodbase material

                or Wood Billets

              • ×12Barkbase material
          • ×32Suetbase material
          • ×8Bucket of Waterbase material
          • ×12Barkbase material
          • ×52Wood BilletsForestry and FarmingLv 0–1
            • ×52Logbase material
            • Axetool · not consumed

          or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather

        • ×4Beeswaxbase material
      • ×8BuckleEngineeringLv 0–7
        • Toolstool · not consumed
        • ×8Thick Steel WireEngineeringLv 0–15
          • Toolstool · not consumed
          • ×8Steel Barbase material
          • ×24Coalor Wood Billets
    • ×4Flax CanvasTailoring and LeatherworkingLv 0–7
      • ×40Flax ThreadsForestry and FarmingLv 0–11
        • ×40Flax Fibresbase material

        or Fabric Scraps

    • ×3Quilted Flax CanvasTailoring and LeatherworkingLv 0–11
      • ×15Decatized Flax CanvasTailoring and LeatherworkingLv 0–15
        • ×45Bucket of Waterbase material
        • ×75Coalor Wood Billets
        • ×15Flax CanvasTailoring and LeatherworkingLv 0–7
          • ×150Flax ThreadsForestry and FarmingLv 0–11
            • ×150Flax Fibresbase material

            or Fabric Scraps

      • ×27Flax ThreadsForestry and FarmingLv 0–11
        • ×27Flax Fibresbase material

        or Flax Twine

      • ×3Suetbase material
    • ×1Steel RivetsEngineeringLv 0–18
      • Toolstool · not consumed
      • ×1Thick Steel WireEngineeringLv 0–15
        • Toolstool · not consumed
        • ×1Steel Barbase material
        • ×3Coalor Wood Billets