All recipes
Tailoring and LeatherworkingSangmar & Azeb - Legionary's (Sangmar)
Legionary's Heavy Boots
Level range
Lv 45–58
Workshop
Tailor's Workshop / Leatherworker's Workbench
XP / craft (peak)
76
Yield / craft
—
Recipe from
Sold at Glory Tailor (Fort Serai)
Ingredients
- 1×Toolstool
- 6×Strap with Buckle
- 2×Flax Twine
- 4×Thick Tanned Leather
- 1×Beeswax
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Legionary's Heavy BootsTailoring and LeatherworkingLv 45–58 · Tailor's Workshop / Leatherworker's Workbench
- Toolstool · not consumed
×6Strap With BuckleTailoring and LeatherworkingLv 0–1
×6Leather StrapTailoring and LeatherworkingLv 0–1
×6Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
×6Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
×6Thick Shaved HideTailoring and LeatherworkingLv 2–15
×18Slaked LimeTailoring and LeatherworkingLv 0–7
×90QuicklimeMining and MetallurgyLv 0–7
- ×90Calcareous Rockbase material
- ×270Coalor Charcoal / Wood Billets
- ×18Bucket of Waterbase material
- ×6Bucket of Waterbase material
×6Fleshed Bear HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×6Raw Bear Hidebase material
or Fleshed Cattle Hide / Fleshed Boar Hide
×6TanninTailoring and LeatherworkingLv 0–7
- ×6Bucket of Waterbase material
×6CharcoalForestry and FarmingLv 0–11
- ×6Woodbase material
or Wood Billets
- ×18Barkbase material
- ×48Suetbase material
- ×12Bucket of Waterbase material
- ×18Barkbase material
×78Wood BilletsForestry and FarmingLv 0–1
- ×78Logbase material
- Axetool · not consumed
or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather
- ×6Beeswaxbase material
×12BuckleEngineeringLv 0–7
- Toolstool · not consumed
×12Thick Steel WireEngineeringLv 0–15
- Toolstool · not consumed
- ×12Steel Barbase material
- ×36Coalor Wood Billets
×2Flax TwineForestry and FarmingLv 0–11
- ×2Flax Fibresbase material
×4Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
×4Thick Shaved HideTailoring and LeatherworkingLv 2–15
×12Slaked LimeTailoring and LeatherworkingLv 0–7
×60QuicklimeMining and MetallurgyLv 0–7
- ×60Calcareous Rockbase material
- ×180Coalor Charcoal / Wood Billets
- ×12Bucket of Waterbase material
- ×4Bucket of Waterbase material
×4Fleshed Bear HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×4Raw Bear Hidebase material
or Fleshed Cattle Hide / Fleshed Boar Hide
×4TanninTailoring and LeatherworkingLv 0–7
- ×4Bucket of Waterbase material
×4CharcoalForestry and FarmingLv 0–11
- ×4Woodbase material
or Wood Billets
- ×12Barkbase material
- ×1Beeswaxbase material