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Tailoring and LeatherworkingSangmar & Azeb - Praetorian's & Warsinger's (Level 74-87)

Praetorian's Boots

Level range

Lv 0–11

Workshop

Tailor's Workbench / Tailor's Workshop

XP / craft (peak)

82

Yield / craft

Recipe from

Dark Knights (Southern Islands) / Sold at Glory Tailor in Fort Serai

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1Praetorian's BootsTailoring and LeatherworkingLv 0–11 · Tailor's Workbench / Tailor's Workshop
    • ×4Elite Quilted Canvasbase material
    • ×4Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
      • ×4Thick Shaved HideTailoring and LeatherworkingLv 2–15
        • ×12Slaked LimeTailoring and LeatherworkingLv 0–7
          • ×60QuicklimeMining and MetallurgyLv 0–7
            • ×60Calcareous Rockbase material
            • ×180Coalor Charcoal / Wood Billets
          • ×12Bucket of Waterbase material
        • ×4Bucket of Waterbase material
        • ×4Fleshed Bear HideTailoring and LeatherworkingLv 0–11
          • Knifetool · not consumed
          • ×4Raw Bear Hidebase material

          or Fleshed Cattle Hide / Fleshed Boar Hide

      • ×4TanninTailoring and LeatherworkingLv 0–7
        • ×4Bucket of Waterbase material
        • ×4CharcoalForestry and FarmingLv 0–11
          • ×4Woodbase material

          or Wood Billets

        • ×12Barkbase material