All recipes
Tailoring and LeatherworkingMidlander - Servant's (Level 0-7)
Servant's Shoes
Level range
Lv 0–7
Workshop
Tailor's Workshop
XP / craft (peak)
47.6
Yield / craft
—
Recipe from
Sold - Midlander Tailor (Skergard Guild Castle)
Ingredients
- Toolstool
- 3×Thin Shaved Hideor2×Shaved Hideor1×Thick Shaved Hide
- 2×Leather Thongor2×Flax Twine
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Servant's ShoesTailoring and LeatherworkingLv 0–7 · Tailor's Workshop
- Toolstool · not consumed
×3Thin Shaved HideTailoring and LeatherworkingLv 0–7
- ×3Bucket of Waterbase material
×3Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
- Knifetool · not consumed
- ×3Raw Wolf Hidebase material
or Fleshed Fox Hide / Fleshed Deer Hide
×3Slaked LimeTailoring and LeatherworkingLv 0–7
×15QuicklimeMining and MetallurgyLv 0–7
- ×15Calcareous Rockbase material
- ×45Coalor Charcoal / Wood Billets
- ×3Bucket of Waterbase material
or Shaved Hide / Thick Shaved Hide
×2Leather ThongTailoring and LeatherworkingLv 0–1
×2Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
×2Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
×2Thick Shaved HideTailoring and LeatherworkingLv 2–15
×6Slaked LimeTailoring and LeatherworkingLv 0–7
×30QuicklimeMining and MetallurgyLv 0–7
- ×30Calcareous Rockbase material
- ×90Coalor Charcoal / Wood Billets
- ×6Bucket of Waterbase material
- ×2Bucket of Waterbase material
×2Fleshed Bear HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×2Raw Bear Hidebase material
or Fleshed Cattle Hide / Fleshed Boar Hide
×2TanninTailoring and LeatherworkingLv 0–7
- ×2Bucket of Waterbase material
×2CharcoalForestry and FarmingLv 0–11
- ×2Woodbase material
or Wood Billets
- ×6Barkbase material
- ×16Suetbase material
- ×4Bucket of Waterbase material
- ×6Barkbase material
×26Wood BilletsForestry and FarmingLv 0–1
- ×26Logbase material
- Axetool · not consumed
or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather
- ×2Beeswaxbase material
or Flax Twine