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Tailoring and LeatherworkingIsmir - Clan's (Level 11-24)

Clan's Leather Helm

Level range

Lv 11–24

Workshop

Tailor's Workshop (Light Armour)

XP / craft (peak)

95.2

Yield / craft

Recipe from

Pack sold at Tailor (Skergard Guild Castle)

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1Clan's Leather HelmTailoring and LeatherworkingLv 11–24 · Tailor's Workshop (Light Armour)
    • Toolstool · not consumed
    • ×1Shaved HideTailoring and LeatherworkingLv 0–11
      • ×1Fleshed Cattle HideTailoring and LeatherworkingLv 0–11
        • Knifetool · not consumed
        • ×1Raw Cattle Hidebase material

        or Flesh Wolf Hide / Flesh Boar Hide

      • ×2Slaked LimeTailoring and LeatherworkingLv 0–7
        • ×10QuicklimeMining and MetallurgyLv 0–7
          • ×10Calcareous Rockbase material
          • ×30Coalor Charcoal / Wood Billets
        • ×2Bucket of Waterbase material
      • ×1Bucket of Waterbase material

      or Tanned Leather

    • ×1Flax CanvasTailoring and LeatherworkingLv 0–7
      • ×10Flax ThreadsForestry and FarmingLv 0–11
        • ×10Flax Fibresbase material

        or Fabric Scraps

    • ×1Leather StrapTailoring and LeatherworkingLv 0–1
      • ×1Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
        • ×1Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
          • ×1Thick Shaved HideTailoring and LeatherworkingLv 2–15
            • ×3Slaked LimeTailoring and LeatherworkingLv 0–7
              • ×15QuicklimeMining and MetallurgyLv 0–7
                • ×15Calcareous Rockbase material
                • ×45Coalor Charcoal / Wood Billets
              • ×3Bucket of Waterbase material
            • ×1Bucket of Waterbase material
            • ×1Fleshed Bear HideTailoring and LeatherworkingLv 0–11
              • Knifetool · not consumed
              • ×1Raw Bear Hidebase material

              or Fleshed Cattle Hide / Fleshed Boar Hide

          • ×1TanninTailoring and LeatherworkingLv 0–7
            • ×1Bucket of Waterbase material
            • ×1CharcoalForestry and FarmingLv 0–11
              • ×1Woodbase material

              or Wood Billets

            • ×3Barkbase material
        • ×8Suetbase material
        • ×2Bucket of Waterbase material
        • ×3Barkbase material
        • ×13Wood BilletsForestry and FarmingLv 0–1
          • ×13Logbase material
          • Axetool · not consumed

        or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather

      • ×1Beeswaxbase material