All recipes
Tailoring and LeatherworkingCross-Faction Armours
Wanderer's Apron
Level range
Lv 0–11
Workshop
Tailor's Workshop
XP / craft (peak)
50.4
Yield / craft
—
Recipe from
Sold at Leatherworker (Fort Mereley)
Ingredients
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Wanderer's ApronTailoring and LeatherworkingLv 0–11 · Tailor's Workshop
×1Wanderer's TunicTailoring and LeatherworkingLv 0–7
- Toolstool · not consumed
×1Flax CanvasTailoring and LeatherworkingLv 0–7
×10Flax ThreadsForestry and FarmingLv 0–11
- ×10Flax Fibresbase material
or Fabric Scraps
×1Flax ThreadsForestry and FarmingLv 0–11
- ×1Flax Fibresbase material
×3Tanned LeatherTailoring and LeatherworkingLv 2–15
×3Shaved HideTailoring and LeatherworkingLv 0–11
×3Fleshed Cattle HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×3Raw Cattle Hidebase material
or Flesh Wolf Hide / Flesh Boar Hide
×6Slaked LimeTailoring and LeatherworkingLv 0–7
×30QuicklimeMining and MetallurgyLv 0–7
- ×30Calcareous Rockbase material
- ×90Coalor Charcoal / Wood Billets
- ×6Bucket of Waterbase material
- ×3Bucket of Waterbase material
×3TanninTailoring and LeatherworkingLv 0–7
- ×3Bucket of Waterbase material
×3CharcoalForestry and FarmingLv 0–11
- ×3Woodbase material
or Wood Billets
- ×9Barkbase material
×1Strap With BuckleTailoring and LeatherworkingLv 0–1
×1Leather StrapTailoring and LeatherworkingLv 0–1
×1Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
×1Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
×1Thick Shaved HideTailoring and LeatherworkingLv 2–15
×3Slaked LimeTailoring and LeatherworkingLv 0–7
×15QuicklimeMining and MetallurgyLv 0–7
- ×15Calcareous Rockbase material
- ×45Coalor Charcoal / Wood Billets
- ×3Bucket of Waterbase material
- ×1Bucket of Waterbase material
×1Fleshed Bear HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×1Raw Bear Hidebase material
or Fleshed Cattle Hide / Fleshed Boar Hide
×1TanninTailoring and LeatherworkingLv 0–7
- ×1Bucket of Waterbase material
×1CharcoalForestry and FarmingLv 0–11
- ×1Woodbase material
or Wood Billets
- ×3Barkbase material
- ×8Suetbase material
- ×2Bucket of Waterbase material
- ×3Barkbase material
×13Wood BilletsForestry and FarmingLv 0–1
- ×13Logbase material
- Axetool · not consumed
or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather
- ×1Beeswaxbase material
×2BuckleEngineeringLv 0–7
- Toolstool · not consumed
×2Thick Steel WireEngineeringLv 0–15
- Toolstool · not consumed
- ×2Steel Barbase material
- ×6Coalor Wood Billets
×3Flax TwineForestry and FarmingLv 0–11
- ×3Flax Fibresbase material