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HOLYGRAIL

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All recipes
Tailoring and Leatherworking

Wineskin

Level range

Lv 0–7

Workshop

Tailor's Workshop

XP / craft (peak)

Not documented

Yield / craft

Recipe from

Sold

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1WineskinTailoring and LeatherworkingLv 0–7 · Tailor's Workshop
    • ×1Wood BilletsForestry and FarmingLv 0–1
      • ×1Logbase material
      • Axetool · not consumed
    • ×10Leather ThongTailoring and LeatherworkingLv 0–1
      • ×10Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
        • ×10Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
          • ×10Thick Shaved HideTailoring and LeatherworkingLv 2–15
            • ×30Slaked LimeTailoring and LeatherworkingLv 0–7
              • ×150QuicklimeMining and MetallurgyLv 0–7
                • ×150Calcareous Rockbase material
                • ×450Coalor Charcoal / Wood Billets
              • ×30Bucket of Waterbase material
            • ×10Bucket of Waterbase material
            • ×10Fleshed Bear HideTailoring and LeatherworkingLv 0–11
              • Knifetool · not consumed
              • ×10Raw Bear Hidebase material

              or Fleshed Cattle Hide / Fleshed Boar Hide

          • ×10TanninTailoring and LeatherworkingLv 0–7
            • ×10Bucket of Waterbase material
            • ×10CharcoalForestry and FarmingLv 0–11
              • ×10Woodbase material

              or Wood Billets

            • ×30Barkbase material
        • ×80Suetbase material
        • ×20Bucket of Waterbase material
        • ×30Barkbase material
        • ×130Wood BilletsForestry and FarmingLv 0–1
          • ×130Logbase material
          • Axetool · not consumed

        or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather

      • ×10Beeswaxbase material
    • ×1Beeswaxbase material
    • ×1Glued LeatherTailoring and LeatherworkingLv 5–18
      • ×2Thin Tanned LeatherTailoring and LeatherworkingLv 0–11
        • ×2Thin Shaved HideTailoring and LeatherworkingLv 0–7
          • ×2Bucket of Waterbase material
          • ×2Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
            • Knifetool · not consumed
            • ×2Raw Wolf Hidebase material

            or Fleshed Fox Hide / Fleshed Deer Hide

          • ×2Slaked LimeTailoring and LeatherworkingLv 0–7
            • ×10QuicklimeMining and MetallurgyLv 0–7
              • ×10Calcareous Rockbase material
              • ×30Coalor Charcoal / Wood Billets
            • ×2Bucket of Waterbase material
        • ×2TanninTailoring and LeatherworkingLv 0–7
          • ×2Bucket of Waterbase material
          • ×2CharcoalForestry and FarmingLv 0–11
            • ×2Woodbase material

            or Wood Billets

          • ×6Barkbase material
      • ×1Hide GlueTailoring and LeatherworkingLv 11–24
        • ×1Bucket of Waterbase material
        • ×2Coalor Wood Billets
        • ×2Thin Shaved HideTailoring and LeatherworkingLv 0–7
          • ×2Bucket of Waterbase material
          • ×2Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
            • Knifetool · not consumed
            • ×2Raw Wolf Hidebase material

            or Fleshed Fox Hide / Fleshed Deer Hide

          • ×2Slaked LimeTailoring and LeatherworkingLv 0–7
            • ×10QuicklimeMining and MetallurgyLv 0–7
              • ×10Calcareous Rockbase material
              • ×30Coalor Charcoal / Wood Billets
            • ×2Bucket of Waterbase material

          or Thick Shaved Hide / Shaved Hide