All recipes
Tailoring and Leatherworking
Thick Glued Leather
Level range
Lv 8–21
Workshop
Tailor's Workshop
XP / craft (peak)
22.32
Yield / craft
Max 2
Recipe from
Sold
Ingredients
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Thick Glued LeatherTailoring and LeatherworkingLv 8–21 · Tailor's Workshop
×1Hide GlueTailoring and LeatherworkingLv 11–24
- ×1Bucket of Waterbase material
- ×2Coalor Wood Billets
×2Thin Shaved HideTailoring and LeatherworkingLv 0–7
- ×2Bucket of Waterbase material
×2Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
- Knifetool · not consumed
- ×2Raw Wolf Hidebase material
or Fleshed Fox Hide / Fleshed Deer Hide
×2Slaked LimeTailoring and LeatherworkingLv 0–7
×10QuicklimeMining and MetallurgyLv 0–7
- ×10Calcareous Rockbase material
- ×30Coalor Charcoal / Wood Billets
- ×2Bucket of Waterbase material
or Thick Shaved Hide / Shaved Hide
×2Tanned LeatherTailoring and LeatherworkingLv 2–15
×2Shaved HideTailoring and LeatherworkingLv 0–11
×2Fleshed Cattle HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×2Raw Cattle Hidebase material
or Flesh Wolf Hide / Flesh Boar Hide
×4Slaked LimeTailoring and LeatherworkingLv 0–7
×20QuicklimeMining and MetallurgyLv 0–7
- ×20Calcareous Rockbase material
- ×60Coalor Charcoal / Wood Billets
- ×4Bucket of Waterbase material
- ×2Bucket of Waterbase material
×2TanninTailoring and LeatherworkingLv 0–7
- ×2Bucket of Waterbase material
×2CharcoalForestry and FarmingLv 0–11
- ×2Woodbase material
or Wood Billets
- ×6Barkbase material
or Thin Tanned Leather