All recipes
Tailoring and Leatherworking
Hardened Leather
Level range
Lv 11–24
Workshop
Fleshing Beam
XP / craft (peak)
22.44
Yield / craft
Max 2
Recipe from
Sold at Leatherworker (Castle Audenstede)
Ingredients
- 1×Tanned Leather
- 2×Bucket of Water
- 3×Bark
- 13×Wood Billets
- 5×Suet
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Hardened LeatherTailoring and LeatherworkingLv 11–24 · Fleshing Beam
×1Tanned LeatherTailoring and LeatherworkingLv 2–15
×1Shaved HideTailoring and LeatherworkingLv 0–11
×1Fleshed Cattle HideTailoring and LeatherworkingLv 0–11
- Knifetool · not consumed
- ×1Raw Cattle Hidebase material
or Flesh Wolf Hide / Flesh Boar Hide
×2Slaked LimeTailoring and LeatherworkingLv 0–7
×10QuicklimeMining and MetallurgyLv 0–7
- ×10Calcareous Rockbase material
- ×30Coalor Charcoal / Wood Billets
- ×2Bucket of Waterbase material
- ×1Bucket of Waterbase material
×1TanninTailoring and LeatherworkingLv 0–7
- ×1Bucket of Waterbase material
×1CharcoalForestry and FarmingLv 0–11
- ×1Woodbase material
or Wood Billets
- ×3Barkbase material
- ×2Bucket of Waterbase material
- ×3Barkbase material
×13Wood BilletsForestry and FarmingLv 0–1
- ×13Logbase material
- Axetool · not consumed
- ×5Suetbase material