All recipes
Tailoring and Leatherworking
Deer Fur
Level range
Lv 0–11
Workshop
Tailor's Workshop
XP / craft (peak)
17.64
Yield / craft
Max 2
Byproduct
Bucket
Recipe from
Sold
Ingredients
Slots with “or” are alternatives — use any one. Tools are required but not consumed.
Dependency tree
Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.
- Expandable = sub-craft
- Base material
- Tool (not consumed)
- Cycle (stops)
- ×1Deer FurTailoring and LeatherworkingLv 0–11 · Tailor's Workshop
×1Fleshed Deer HideTailoring and LeatherworkingLv 0–7
- Knifetool · not consumed
- ×1Raw Deer Hidebase material
×3TanninTailoring and LeatherworkingLv 0–7
- ×3Bucket of Waterbase material
×3CharcoalForestry and FarmingLv 0–11
- ×3Woodbase material
or Wood Billets
- ×9Barkbase material