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HOLYGRAIL

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All recipes
WeaponforgingRanged Weapons

Bandit's Bow

Level range

Lv 26–39

Workshop

Blacksmith's / Bowyer's

XP / craft (peak)

Not documented

Yield / craft

Recipe from

Sold

Ingredients

Slots with “or” are alternatives — use any one. Tools are required but not consumed.

Dependency tree

Each craftable ingredient expands into its own recipe. Quantities assume one output per craft — the calculator handles yields.

  • Expandable = sub-craft
  • Base material
  • Tool (not consumed)
  • Cycle (stops)
  • ×1Bandit's BowWeaponforgingLv 26–39 · Blacksmith's / Bowyer's
    • ×1Ashor Elm / Yew Log
    • ×1Bowel BowstringWeaponforgingLv 0–7
      • ×1Beeswaxbase material
      • ×1Bowelbase material

      or Flax Bowstring / Hair Bowstring

    • ×1Leather StrapTailoring and LeatherworkingLv 0–1
      • ×1Thick Hardened LeatherTailoring and LeatherworkingLv 14–27
        • ×1Thick Tanned LeatherTailoring and LeatherworkingLv 5–18
          • ×1Thick Shaved HideTailoring and LeatherworkingLv 2–15
            • ×3Slaked LimeTailoring and LeatherworkingLv 0–7
              • ×15QuicklimeMining and MetallurgyLv 0–7
                • ×15Calcareous Rockbase material
                • ×45Coalor Charcoal / Wood Billets
              • ×3Bucket of Waterbase material
            • ×1Bucket of Waterbase material
            • ×1Fleshed Bear HideTailoring and LeatherworkingLv 0–11
              • Knifetool · not consumed
              • ×1Raw Bear Hidebase material

              or Fleshed Cattle Hide / Fleshed Boar Hide

          • ×1TanninTailoring and LeatherworkingLv 0–7
            • ×1Bucket of Waterbase material
            • ×1CharcoalForestry and FarmingLv 0–11
              • ×1Woodbase material

              or Wood Billets

            • ×3Barkbase material
        • ×8Suetbase material
        • ×2Bucket of Waterbase material
        • ×3Barkbase material
        • ×13Wood BilletsForestry and FarmingLv 0–1
          • ×13Logbase material
          • Axetool · not consumed

        or Boiled Leather / Thick Boiled Leather / Hardened Leather / Thick Glued Leather / Tanned Leather / Thin Tanned Leather / Glued Leather / Thick Tanned Leather

      • ×1Beeswaxbase material

      or Tendon

    • ×1Hide GlueEngineeringLv 11–24
      • ×1Bucket of Waterbase material
      • ×2Thin Shaved HideTailoring and LeatherworkingLv 0–7
        • ×2Bucket of Waterbase material
        • ×2Fleshed Wolf HideTailoring and LeatherworkingLv 0–7
          • Knifetool · not consumed
          • ×2Raw Wolf Hidebase material

          or Fleshed Fox Hide / Fleshed Deer Hide

        • ×2Slaked LimeTailoring and LeatherworkingLv 0–7
          • ×10QuicklimeMining and MetallurgyLv 0–7
            • ×10Calcareous Rockbase material
            • ×30Coalor Charcoal / Wood Billets
          • ×2Bucket of Waterbase material

        or Thick Shaved Hide / Shaved Hide

      • ×2Coalor Wood Billets